It feels a bit strange having the game instructions tell you how to play your cards, but I promise its for a good reason
Skip to main content SIGN IN 2013 Core Set: Wild Guess Edition: 2013 Core Set Type: Sorcery Cast: Rarity: C Collector #: 157 As an additional cost to cast Wild Guess, discard a card
Equip only as a sorcery.) Artifact - Equipment Protection (CTRL to add secondary) Pump Akroma, Vision of Ixidor Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner
Typically these are displayed in 2 columns, but any method of displaying prize cards is acceptable as long as you can access any card at any time (i.e