often bundle with sleeves
Once per turn, when your opponent activates a card or effect that targets 1 WATER monster you control (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy that card
If The Destined White Mage has at least one +1/+1 counter on itself, and with Triskelion exiled by Agatha's Soul Cauldron, you can activate Triskelion's ability on The Destined White Mage and remove one +1/+1 counter from itself to deal 1 damage to any target
We were trying to find a way to capture the concept of evolution through a mechanic, so we wrote down all the things we felt we needed to do that: A transformation A connection between the before and after A sense of an upgrade Improvement over time We then explored all the mechanics that played in this space: champion, monstrous, transform, threshold, level-up, etc